AI Insights · Timothy · October 2022
Top 5 Adventure Games in the UK for Q3 2022
Explore the performance of the top 5 adventure games in the United Kingdom for Q3 2022, featuring trends in weekly downloads, revenue, and active users.
The third quarter of 2022 saw significant activity in the adventure gaming category in the United Kingdom. Here’s a closer look at the performance of the top 5 adventure games on a unified platform, with data provided by Sensor Tower.
Genshin Impact from COGNOSPHERE PTE. LTD. experienced notable fluctuations in weekly revenue, peaking at approximately $349K in mid-July. Weekly downloads showed an upward trend, reaching around 15.5K by the end of September. Weekly active users also saw a significant increase, climbing to nearly 98K in the last week of the quarter.
MIR4 by Wemade Co., Ltd. had its highest weekly revenue at the start of the quarter with around $188K but saw a decline to approximately $23K by the end of September. Weekly downloads varied, with a high of 94 at the beginning and a low of zero in several weeks. The game’s active user base decreased steadily, ending the quarter with about 865 active users.
Ni no Kuni: Cross Worlds from Netmarble Corporation saw a significant drop in weekly revenue, starting at approximately $135K and ending at about $6K. Downloads also decreased from 1.5K in late June to around 338 by the end of September. Active users diminished throughout the quarter, ending at approximately 5.2K.
The Sims™ FreePlay by Electronic Arts maintained relatively stable weekly revenue, peaking at around $49K in late July. Weekly downloads showed some fluctuations, starting at around 13K and dropping to about 7.1K by the end of September. The game’s active user base remained relatively stable, ending the quarter with about 68.8K users.
Tower of Fantasy from Level Infinite launched in August and saw its highest weekly revenue of approximately $127K in its second week. Downloads started strong with around 108K but declined sharply to about 1.2K by the end of September. Active users followed a similar trend, peaking at approximately 87K and decreasing to about 13.4K by the end of the quarter.
For more detailed insights into the performance of these adventure games and others, visit Sensor Tower.